alex_beecroft: A blue octopus in an armchair, reading a book (Default)
[personal profile] alex_beecroft

I should have put this in last week’s post, since it’s part of the whole plotting thing, but as usual for me, I don’t have a lot to say about it, so it can slip in here with no problem.

plotting

Writers appear to be divided between those who like to make a plan of their plot so that they know what is going to happen next in every scene from the beginning to the end (aka plotters) and those who find that if they know what’s going to happen next at all, they lose all interest in actually writing it. (Aka pantsers from ‘flying by the seat of their pants’.)

My position is that there’s nothing wrong with either method, but that you should experiment with both to find out which one suits you best, and then use that.

I started off as a pantser, which at the time was the only way I knew of to do it. Not knowing what was coming next lead to an awful lot of time spent staring out of the window waiting for inspiration to strike. It also lead to an awful lot of time spent blocked while I had apparently written myself into a corner and simply could not imagine how my characters were going to get out of their perilous situation or tight spot. Eventually the answer would come, but it was disheartening and anxious waiting for it, unable to count on it, thinking that the entire thing might have to end up in the bin.

So, when I heard of the revolutionary idea of figuring out what to write before you actually wrote it, I thought I’d give it a try. The book I heard this from was one of those formidable ‘structure’ books, which lays out how a plot should go as if it was a military exercise, along with charts and graphs of where exactly the pivot points and beats of maximum tension, bullet point lists of character flaws and motivations etc etc. That was way too organised for me.

Interestingly I recently read a book which read as though it had been written in absolute accord with this technical manual. That was Where the Shadows Lie by Michael Ridpath. I found it absolutely competent, interesting enough, and completely soulless, which is tragic when the story’s premise is so fantastic.

Anyway, I think that book proves that you can pay too much attention to the dictates of mechanical plotting. I suspect that most people will find that somewhere between the extremes of ‘make it all up as I go along’ and ‘mapped out to the slightest comma’ there is a happy medium that suits them.

For my part, I like to know what I’m going to be writing next. If we define a ‘scene’ as ‘the minimum amount of writing necessary for you to make one interesting thing happen’, then I plot by scene. The first thing you need to do, to be able to do this, is to figure out about how many words it generally takes you to describe one important happening in your story. It’ll have to be an average, obviously, because sometimes you can do it in two words (“he died,” for example) and sometimes it takes ten thousand.

My average tends to be 2000-2500 words per scene. Knowing that allows me to roughly estimate right from the start how many scenes I’m going to need to fill a book of a specific length. If I’m writing a short 20-25K novella, I need to think up 10 interesting things to happen (aka scenes). If I’m writing a 100K novel, I need to make a list of 40-50 scenes.

I still consider myself to be a fairly mild example of the plotter. I don’t make graphs and character sheets and timelines and floorplans etc as some people do. I just make a list of things that need to happen to get from the beginning to the end. I eventually end up with a plot plan which has no more than a short paragraph describing each scene.

Knowing how many things you have to think up to happen actually helps you think them up, in my experience. And not starting to write until you have an appropriate number of interesting things to write about has for me many additional benefits: I am excited about what I have to write that day, as opposed to unsure that anything will come to me at all. I know how far along in the story I am, so when I’m in the long grind of the middle, I can tick off a scene a day and have the reassurance that I’m a measurable distance closer to the end.

I wouldn’t go back to writing without a plan now – I wouldn’t know where to start or how to continue, at least without wasting at least half of my writing time on each occasion on sitting and thinking stuff up time.

I think that people worry that a plan will shut down their creativity and will shut them into a rigid box with no space for those wonderful moments of inspiration which are the delight of making art. But in my experience that’s not how it goes. I’ll be writing along, sticking to the plan, and then I’ll think “OMG! What if he suddenly decided to retrain as a ninja?”

This will indeed throw a big wrench into my drawing room comedy about a bunch of layabout gentlemen who do nothing but behave like PG Wodehouse’s Drones Club. But if I think it’s an awesome enough idea, and will improve everything out of recognition, there’s absolutely nothing stopping me from altering the plan. And given that the plan is just a list of short paragraphs, there’s not all that much work in changing it completely. Then you just write to the new plan instead. Simple.

But as I said above, if even this is enough to stultify your creative juices, there’s no need to do it at all. As long as you’ve tried both plotting and pantsing, and know for sure which one works for you, there’s no law that says you have to do either.


Mirrored from Alex Beecroft - Author of Gay Historical and Fantasy Fiction.

Date: 2013-04-02 07:24 am (UTC)
bimo: (Fivey_bookish)
From: [personal profile] bimo
An interesting post with a very sensible bottom line. Based on my own writing experiences I couldn't agree more with "try both methods, try different variations of them and stick with whatever works best for you as an individual" if I tried to.

From a very early time (probably elementary school?) I've always been taught that the key to any kind of successful writing was "plot, plot, plot in advance or otherwise your project *will* fail before you've even typed the first sentence". However, this method never quite worked for me, but only caused me to get bored, frustrated, forever lost in research... For lack of better, less pathetic sounding words: Every time I that I tried plotting there came a point when every single scene, every paragraph that I wrote felt crushed down by the weight of my grand master plot and my enourmous, quite detailed character sheets ;-)

Pantsing on the other hand feels much more natural to me. I can lean back, actually enjoy the writing process and let my subconscious do all the work.



Pantsing, on the

Date: 2013-04-03 11:44 am (UTC)
bimo: (Obi_pov)
From: [personal profile] bimo
But I think of the plotting I did before that point as a building up of steam - it gives me thrust, rather than squashing me flat.

Interesting. For me, plottling has never felt like this. Looking at how I write, I had to realize that a lot of my creative steam apparently derives from writing my own "cliffhangers", meaning from coming up with something unexpected or something that is truly hitting my nerves while still making sense within the general narrative. Nothing drastic like sudden earthquakes or dinosaur attacks in what was originally conceived as a quiet historical *g*, but small stuff like discovering that character M. is perfectly able of telling a straight-faced lie to her stepson A., for example. At a point like this I usually have no idea how A. will react if he ever finds out he's been lied to, but since Im curious as hell I will make sure to sit down in front of my keyboard sometime within the next 24-48 hours, just to find out. :-)

Profile

alex_beecroft: A blue octopus in an armchair, reading a book (Default)
alex_beecroft

March 2020

S M T W T F S
1234567
891011121314
15161718192021
22232425262728
293031    

Most Popular Tags

Page Summary

Style Credit

Expand Cut Tags

No cut tags
Page generated May. 24th, 2025 11:21 am
Powered by Dreamwidth Studios